News

Co-Dev Download | Summer 2024
Behind the Speed of DEATHSPRINT 66
The Adaptation Effect | Bringing Games to New Audiences
Sumo celebrates a trio of award wins in Brighton
Sumo Leamington launches Stampede: Racing Royale into Xbox Game Preview
DEATHSPRINT 66 hits the ground running in hands-on previews
Sumo Digital speakers confirmed for Develop: Brighton 2024
Stampede: Racing Royale heads to TwitchCon Europe

press kit

Download the latest Sumo Digital press pack – Logos, boilerplates and more!

DOWNLOAD PRESS KIT

EVENTS WE’RE GOING TO

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XDS 2024

Vancouver, Can
3rd - 6th September 2024

GAMESCOM 2024

Cologne
21st - 25th August 2024

GETTING UNDER THE SKIN OF GAME DEVELOPMENT

Real-life stories from Sumo Digital game developers and artists, detailing what it takes to develop new IP. From the initial idea to level design and code, our team tells their side of the story.

A DEEP DIVE INTO OUR CRAFT FROM SPEAKERS AT SDC 2023

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VP Of Business Development – Nader Alikhani

State of the Art: Current and Future Art Development Trends

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Principal Technical Artist – Chris Pollitt

Discussing Material Layering Systems in Unreal; What are they? And why you should use them?

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Senior sound designer – Luke Wilson

Discussing accessibility through audio

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ASSOCIATE UI DIRECTOR - France Quiquere

Visual Language and Meaning in UI Art

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Principal animator – Candace Debacker

TALKS GAME ANIMATION FUNDAMENTALS – FOR EVERYONE