News

Sumo Group CEO Carl Cavers Honoured with OBE for services to the Video Games Industry
Understanding UI/UX Design for Mobile Game Development
Behind the Scenes of Vampire: The Masquerade - Bloodlines 2
Still Wakes the Deep nominated at 2025 D.I.C.E Awards
Auroch Digital showcases cosmetics work for Sea of Thieves
Still Wakes the Deep crowned at The Horror Game Awards 2024
The Making of Caliber Chicks minigame (Warframe: 1999)
2024 in Games | Wrapped

press kit

Download the latest Sumo Digital press pack – Logos, boilerplates and more!

DOWNLOAD PRESS KIT

GETTING UNDER THE SKIN OF GAME DEVELOPMENT

Real-life stories from Sumo Digital game developers and artists, detailing what it takes to develop new IP. From the initial idea to level design and code, our team tells their side of the story.

A DEEP DIVE INTO OUR CRAFT FROM SPEAKERS AT SDC 2023

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VP Of Business Development – Nader Alikhani

State of the Art: Current and Future Art Development Trends

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Principal Technical Artist – Chris Pollitt

Discussing Material Layering Systems in Unreal; What are they? And why you should use them?

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Senior sound designer – Luke Wilson

Discussing accessibility through audio

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ASSOCIATE UI DIRECTOR - France Quiquere

Visual Language and Meaning in UI Art

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Principal animator – Candace Debacker

TALKS GAME ANIMATION FUNDAMENTALS – FOR EVERYONE