Sumo Sheffield’s journey to world-class game development: Introduction

10th Feb 2023 Working in Games

We’re proud of how far Sumo Digital has come over the 20
years since it was founded in 2003, and Sumo Sheffield has been along for the
ride from the very beginning.

From working on the first co-developed projects to working
with some of the biggest companies in the world on award-winning games, it’s
certainly been a journey for the South Yorkshire-based studio.

Jim Woods, Vice President of Sumo Sheffield, is here to
introduce you to the ‘Journey to world-class game development’ series, in which
we’ll be exploring how Sumo Digital’s founding studio has grown into the
talented, prosperous team it is today.

“As a studio, Sumo Sheffield has a great reputation for
work-for-hire titles, yet during one of the most difficult periods in recent
history we launched our first major creatively controlled IP Sackboy: A Big

“The overwhelmingly positive response from players and three
BAFTA award wins – made possible by utilising our skills, knowledge, and
passion gained over the last 20 years – have really ignited the studio and our
ambitions for the future.


“What many people don’t know is that Sackboy was one of a
number of titles across different genres that are being developed in Sheffield,
with several very talented and dedicated teams.

“As a studio, we have ambitious goals; we have all the right
ingredients to strengthen our position as one of the major game development
studios in the world delivering great game experiences for everyone to enjoy.

“I hope you’ll join us on this series as we introduce you to
people from across all disciplines of our studio and share our stories of Sumo
Sheffield’s journey to world-class game development to become the award-winning
studio it is today.

“The future of Sumo Sheffield looks brighter than ever, and
I’m really excited to be part of it.”

Looking for a role in the games industry? Check out our open
vacancies right here.


10th February 2023 Working in Games