SPYDER

Spyder is a unique “spy-on-the-wall” adventure where players take control of Agent 8, a tiny superspy equipped with gadgets to sabotage evil plans. Built for Apple Arcade, Spyder combines inventive puzzles with full 360-degree movement in richly detailed environments, offering console-quality gameplay on mobile devices.

K
K
^
^

The Ask

Sumo Digital partnered with Apple to create an original 3D puzzle-action game for mobile that delivered full 360-degree movement and intuitive controls without requiring a controller.
The game needed to maintain high visual fidelity across a wide range of Apple devices, and launched as one of the first titles on Apple Arcade, setting a benchmark for quality and innovation.

Project Details

Platform: iOS

Genre: Puzzle / Action

Partner: Apple

Service: Full Development

Engine: Unreal Engine 4

Our Involvement

Technical Innovation

Developed complex pathfinding and camera systems to support unrestricted 360-degree movement. Created a bespoke solution blending inverse kinematics (IK) and animation for natural navigation in open 3D environments.

Creative Development

Led art direction, IP creation, and full game realization. Designed an intuitive UI/UX for smooth mobile gameplay.

Control Scheme

Engineered a touch-based control system that delivered console-quality precision on mobile devices.

Recognition

Received a 90% review from Touch Arcade, praising the character design: “Agent 8 is so darn cute.”

Impact

Spyder showcases Sumo Digital’s ability to innovate in mobile game design while achieving console-quality standards. We delivered technical solutions for complex movement and camera systems, and created an original IP that resonates with players and critics alike.
K
K
^
^

OTHER WORK

A screenshot from Neural Dawn; the world's first game to use Unreal Engine MegaLights on mobile, created by Sumo Digital in partnership with Arm using Arm Neural Technology. The screenshot showcases the player character, a humanoid robot made up of interlocking metal components, looking towards a floating smaller robot. They are both standing in an interior cavern environment, dimly lit except for a strong red-hued light that casts their shadow onto the rocky cavern wall behind.

Neural Dawn

Discover how Sumo partnered with Arm to create the world’s first mobile game to use Unreal Engine’s MegaLights, delivering desktop-class, fully ray-traced dynamic lighting with hundreds of shadow-casting lights, made possible through Arm’s new Neural Technology.

Find out more
A winding road lined with cherry blossom trees curves towards a distant pagoda, with Mount Fuji in the background under a colourful sunset sky. Drones form the shape of a heart above the landscape.

Forza Horizon Series

Discover how Sumo Digital established a long-term partnership with Playground Games, helping to deliver multiple entries in their iconic driving series, Forza Horizon.​

Find out more

Fallout 4: Anniversary Edition

Discover how Sumo Digital brought Fallout 4: Anniversary Edition to the new Nintendo Switch 2 platform; uniquely providing the player the option to select from multiple framerates and introducing DLSS support

Find out more
K
K