NEURAL DAWN
Neural Dawn is a technical showcase for the future of mobile gaming. Built in partnership with Arm, it is the world’s first mobile game to use Unreal Engine MegaLights, delivering desktop-class, fully ray-traced dynamic lighting with hundreds of shadow-casting lights, made possible through Arm Neural Technology.
Overview
Arm approached Sumo to create a game that could showcase the potential of what Arm Neural Technology could achieve for mobile graphics. Working in partnership with Arm, Sumo fully recognised the new technology’s potential, developing a full game experience that demonstrates the future of mobile gaming, while the hardware itself was still taking shape.
“Together with Sumo Digital, we’re delivering something that exceeded even our own expectations. The team’s creativity, technical excellence and collaborative approach are instrumental in bringing our vision to life.” – Drew Henry, Executive Vice President, Arm.
Project Details
Platforms: Mobile (including foldables and tablets) that adopt Arm Mali G2-Ultra NX GPU, including: vivo X500 Pro, vivo X500 Pro Max, OPPO Find X10 Pro Max, Xiaomi 18 Fold, Xiaomi Tab 9 Pro Max
Genre: Adventure
Partner: Arm
Service: Full Development
Engine: Unreal Engine 5
The Ask
Sumo was tasked with:
- Developing a game to showcase Arm Neural Technology on mobile.
- Integrating Arm’s Neural Graphics plugin for Unreal Engine with Neural Super Sampling (NSS) and Neural Frame Rate Upscaling (NFRU), working to the specifications of hardware still in development.
- Designing around mobile thermal demands, collaborating closely with Arm as a technology partner.
Our Involvement
- Sumo was approached with a challenge and an opportunity to be a first mover in mobile gaming and worked with Arm to find a solution to best showcase Arm Neural Technology.
- Developed a complete game experience to showcase Arm Neural Technology.
- Established the platform’s technical boundaries through an extended pre-production phase.
- Collaborated closely with Arm, adapting communication to a technology partner’s needs.
Technology and Rendering
- Integrated Arm’s Neural Graphics plugin for Unreal Engine with Nueral Super Sampling and Denoising (NSSD) and Neural Frame Rate Upscaling (NFRU).
- Implemented ray tracing and Unreal Engine MegaLights for dynamic lighting on mobile.
- Designed interactive lighting that reveals paths and transforms environments in response to player actions.
- Developed custom tooling to manage large number of lights.
Performance and Risk
- Created and maintained a risk management plan, updated as new hardware information emerged.
- Tested on previous generations of devices to anticipate performance on target hardware.
- Built replay tools to test across resolutions, settings, and pre-release hardware specifications.
- Approached themal throttling as a design parameter, pushing performance as far as possible and including support for foldable devices.
Impact
Our work on Neural Dawn demonstrates Sumo’s ability to:
- Develop and work collaboratively on solutions when a challenge arises.
- Develop alongside emerging technology.
- Deliver desktop-class visual quality on mobile.
- Co-create with partners, shaping tools through real production feedback.
- Plan for uncertainty through early research, active risk management and contingency.
- Turn technical constraints into creative opportunities.
- Work as a clear, reliable partner for clients outside traditional games publishing.
“Neural Dawn gave us the opportunity to treat neural graphics as part of the game-development process, rather than as a technology added at the end. By combining Arm Neural Technology with Unreal Engine MegaLights and ray tracing, our team explored new storytelling opportunities that made use of cinematic lighting and new visual experiences while working within the realities of a mobile power budget.” – Andy Stewart, CEO at Sumo.
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