WARFRAME

Warframe is a hugely popular third-person action shooter with over 80 million players worldwide. Set in the sprawling Origin System, players loot up, load out, and carve their own paths through an ever-evolving universe filled with missions, lore, and cooperative gameplay.

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The Challenge

Warframe is a live game that has continually reinvented itself, introducing new modes, content, and experiences to keep players engaged. Working with Digital Extremes, Sumo was tasked with:

  • Supporting ongoing development in a proprietary engine.
  • Delivering fresh gameplay experiences while maintaining the integrity of Warframe’s established systems.
  • Providing cross-discipline support across design, art, and engineering.

Project Details

Platforms: Nintendo Switch | Xbox One | Xbox Series X|S | PlayStation 4 | PlayStation 5 | PC

Genre: MMO | Third-Person Shooter

Partner: Digital Extremes

Our Involvement

Gameplay Design & Development

  • Designed and built new objectives, missions, and encounters.
  • Established new abilities, weapons, and gameplay approaches.

Art & Animation

  • Concepted, modelled, and animated Warframes and weaponry.
  • Created new environments and set-pieces to expand the Origin System.

Collaboration

  • Achieved rapid team alignment during early phases through on-site visits.
  • Worked closely with Digital Extremes to ensure seamless integration of new content.

Impact

Our work on Warframe demonstrates Sumo Digital’s ability to:

  • Deliver high-quality content for a complex, live-service MMO.
  • Adapt quickly to proprietary technology and evolving design requirements.
  • Collaborate effectively with partners to maintain player engagement in a game with 80+ million users.
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OTHER WORK

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Spyder is a unique spy-on-the-wall adventure where players take control of Agent 8, a tiny superspy equipped with gadgets to sabotage evil plans. Built for Apple Arcade, Spyder combines inventive puzzles with full 360-degree movement in richly detailed environments.

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