ASTRONEER: Megatech DLC

ASTRONEER: Megatech introduces Megastructures into ASTRONEER and offers players a new set of end-game challenges for advanced Astroneers who have a love of automation.

K
K
^
^

Overview

Red Kite Games worked in close collaboration with the brilliant System Era Softworks to develop ASTRONEER: Megatech. From early ideation to post-launch support and bug fixing. Concurrently, Red Kite also led development on upgrading the game engine from Unreal Engine 4.23 to 4.27 across all platforms. In less than 12 months, Red Kite worked together with System Era across multiple disciplines to bring ASTRONEER: Megatech to a passionate fanbase.

 

Project Details

Platforms: Steam, WinGDX, Xbob One, Xbox Series X/S, PS4, PS5, Nintendo Switch

Genre: Sandbox Adventure Game

Partner: System Era Softworks

Service: Full Development

Engine: Unreal Engine 4

The Ask

Red Kite was tasked with:

  • Creating the second full paid DLC for ASTRONEER which allows players to access new Megastructures, granting new automation possibilities and fully compatible with base game.
  • Upgrade the game engine from Unreal Engine 4.23 to 4.27 across all platforms

Our Involvement

  • Led Development on a new expansion, ASTRONEER: Megatech, across art, design, and code.
  • Implemented new content, missions, and narrative.
  • Simultaneously led development on a free update launching alongside the expansion, including decorations, expanded automation, and base building enhancements.
  • Supported client LiveOps with multiple limited time events.
  • Concurrently led development of upgrading the game engine from Unreal Engine 4.23 to 4.27 for all platforms.
  • As part of the engine upgrade the team also updated the game from a legacy UWP platform to WinGDK.

Impact

Our work on ASTRONEER: Megatech demonstrates our ability to:

  • Develop a full DLC for an established, much loved game with a passionate community.
  • Work with partners worldwide and across multiple timezones.
  • Support a project post-launch and regularly address community feedback.
  • Work across multiple disciplines to create new experiences for players.
K
K

Interested in Working With Us?

Find out how Sumo can support your next project.

Want to Play ASTRONEER?

Visit the ASTRONEER website to purchase on your chosen platform.

^
^

OTHER WORK

Fallout 4: Anniversary Edition

Discover how Sumo Digital brought Fallout 4: Anniversary Edition to the new Nintendo Switch 2 platform; uniquely providing the player the option to select from multiple framerates and introducing DLSS support

Find out more
A screenshot from the game A Storied Life: Tabitha showing a stylised, hand drawn artstyle with soft yet bright colours. The art depicts a wooden table with a cardboard box on top with a grid inside, designed for the player to fit in various sized objects inside like a puzzle. Some of these items include printed our pictures, letters, music sheets, envelopes and notebooks. On the table strewn around are some crayons, a mug of hot chamomile tea, scissors, and tape.

A Storied Life: Tabitha

Discover how Lab42 Games created a wholesome narrative puzzle game about the objects we leave behind and the stories they tell. Complete a loved one’s damaged memoirs by exploring their home and packing away their things.

Find out more

NUTMEG!

Discover how Sumo Digital partnered with Secret Mode to create an authentic, fan-focused experiences through effective collaboration, rapid prototyping and iterations on game mechanics

Find out more
K
K