About Sumo Digital

19 YEARS OF GROWTH
Since 2003 Sumo Digital has grown from a team of 13 people to 10 international studios; growth has been steady, considered and strategic to ensure growth never jeopardises our stability. From our original Sheffield studio we expanded with studios in:
- Pune, India
- Nottingham
- Newcastle
- The Chinese Room, Brighton
- Red Kite Games, Leeds
- Leamington
- Warrington
- Lab42 in Leamington
- PixelAnt, Wroclaw, Poland
We are a family of exceptional talent and offer our people industry leading benefits, support and perks in acknowledgement of that. Our size and flexibility provide outstanding stability and our support for WFH, visas and relocation mean we're here for you. So if you want to be a part of a fast growing, award-winning, dynamic company, offering career-defining projects, a pathway to grow your career and almost unlimited learning opportunities, then look no further.

CULTURE
Sumo Digital is made up of a diverse mix of fantastic people, although sometimes, some groups are still under-represented. We are working to remove obstacles that can make it difficult for those groups to progress their careers in the games industry. We welcome applications from under-represented people in the gaming industry, including, but not limited to BAME, LGBQT+, women, people with physical disabilities, neurodiversity or mental health issues, and parents or carers.
Our environment is relaxed, friendly and built on every team member having the opportunity to shine and have real, meaningful input into the games that we create. We pride ourselves on our positive atmosphere and sociable team who regularly partake in shared interest groups, lunchtime and after-work clubs, and charity fundraising events.

BENEFITS
We offer a superb benefits package including generous holidays and flexi-time. We care about our people, with an emphasis on the work/life balance and out of office events such as our legendary annual Sumo ‘Big Day Out’, plus epic Christmas parties and much more! Our regular studio Game Jams are a highlight - winning concepts can go on to commercial release, which so far include Snake Pass and Spyder.


We want to open the door to graduates looking to make their first career move, those skilled in different industries and those seeking a career change.
Currently, our wider participation programme focuses on game programming (software development) and we took on our first cohort of trainees in September 2020.