KNIGHTHOOD

Knighthood invites players to become a Rage Knight, battling through a vibrant fantasy world filled with enemies, loot, and adventure. This free-to-play, turn-based RPG lets players collect and forge weapons and armour, strategise in combat, and explore a rich narrative.

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The Challenge

Sumo’s Midoki studio was responsible for developing a unique IP from concept to global release, creating a compelling onboarding experience to drive retention.
The team needed to maintain freshness and engagement through live ops, seasonal content, and meta design while building a game that could sustain long-term player engagement and strong monetisation.

Project Details

Platforms: iOS | Android

Genre: RPG / Adventure

Partner: Miniclip

Our Involvement

Full Game Development

Designed and implemented core gameplay systems, combat mechanics, and progression loops.

Live Ops & Content

Planned and delivered seasons, events, and meta design to keep the game engaging.

Player Experience

Built an intuitive first-time user experience for easy onboarding while maintaining depth and quality for long-term players.

Performance Metrics

Achieved strong retention rates: Day 1: 42% | Day 7: 17% | Day 30: 7%

Impact

Globally released in 2020, Knighthood has attracted 8.5 million players and generated over $40 million in lifetime revenue, earning a 4.8/5 App Store rating. The title demonstrates Sumo’s ability to deliver high-quality mobile RPGs with strong monetisation and retention, sustain engagement through live ops and community-driven updates, and create original IPs that resonate globally.
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OTHER WORK

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